Alright, this one's pretty lame - not gonna lie. Not a huge number of changes this time, just sort of a balance experiment with the pistol and staff. - Pistol n...
Feliz Kaisertag, everyone! Here's the quick rundown of the changes/fixes added to the game so far: - Added a new weapon - the Sal'Chn Stun Staff! It's an AoE we...
Alpha 5 is here! On the 30th anniversary of Marathon's release! Now with a Linux version, even! However in order to make this happen loading screen privileges w...
Alpha Demo Number 4 will be available tomorrow - here are the changes made compared to Alpha 3: - Most of the Military Base levels (save one) are more or less f...
Tomorrow I'll be releasing Alpha Demo 3 for Silicon Scars, which will also be the first version made within Unreal Engine 5.1, so there might be a few quirks he...
Ugh... First things first: the game is still being made/worked on - that has not changed. So for this entire time Silicon Scars has been running on Unreal Engin...
Just in the nick of time, I managed to put together the second alpha demo for the game! Changelog: - Regenerating health system placeholder is gone, replaced wi...
The second alpha demo for Silicon Scars will be available VERY soon - like hopefully in the next day or two. Here's a brief changelog: - The placeholder regener...